stuff
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30 changed files with 1045 additions and 39 deletions
11
.local/sioyek/shaders/separator.fragment
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11
.local/sioyek/shaders/separator.fragment
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precision mediump float;
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out vec4 color;
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in vec2 screen_pos;
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in vec2 uvs;
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uniform vec3 background_color;
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void main(){
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color = vec4(background_color, 1.0);
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}
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